All About Bones - Part 1

This tutorial series will cover all aspects of using bones in Anime Studio.
Topics covered in part 1: Adding layers into a bone layer, Flexible Binding vs. Region Binding, Adding bones, Point and Layer Binding, Using Bone Offset.

Topics covered in part 2: Bone Reparenting Tool, Bone Naming, Bone Constraints

Topics covered in part 3: Manipulate Bones Tool, Bone Locking, Bones and Image Layers/Textures..

You need to become a member of Low Resolution Television to view this tutorial

Last Updated on Tuesday, July 28 2009 03:04