This tutorial series will cover all aspects of using bones in Anime Studio.
Topics covered in part 1: Adding layers into a bone layer, Flexible Binding vs. Region Binding, Adding bones, Point and Layer Binding, Using Bone Offset.
Topics covered in part 2: Bone Reparenting Tool, Bone Naming, Bone Constraints
Topics covered in part 3: Manipulate Bones Tool, Bone Locking, Bones and Image Layers/Textures.
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